Index

Basic tutorials / tips:





・ Step-by-step tutorial for object making - I. decorative object
  1.  Overview and modeling
  2.  UV-mapping and smoothing control with Wings3D
        
       2.1 UV-mapping, i), ii)
       2.2 Smoothing control

  3.  Preparing textures
  4.  Cloning base object
  5.  Scaling mesh and bone assignment in Milkshape
  6.  Editing the file with TSRWS
      6.1  Replacing High detail mesh
      6.2  Replacing textures
      6.3  Patterns
      6.4  Medium detail mesh
      6.5  Occlusion shadow (optional)
      6.6  Glowing control (optional)
      6.7  Other settings
      6.8  Testing in game



Advanced tutorials / tips:

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